Tencent
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Nebius Group, Cisco Systems, Micron Technology And More: 5 Stocks Investors Couldn't Stop Buzzing About This WeekRetail investors talked up five hot stocks this week (May 11 to May 15) on X and Reddit's r/WallStreetBets: CSCO, MU, MSFT, NVDA, NBIS.
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Elizabeth Warren Blasts Trump's Nvidia Trades Worth Millions As 'National Security Disaster' After China Chip DealsElizabeth Warren accused Trump of corruption after disclosures revealed major Nvidia stock trades ahead of key China AI chip decisions.
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Nvidia May Be Returning To China — But It May Not Regain ControlNvidia may regain limited China AI chip access, but Alibaba/Tencent/ByteDance are increasingly building around Huawei's AI ecosystem as well.
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Chuck Schumer Says Trump's Plan To Sell AI Chips To Military-Linked Chinese Firms Is 'Dangerous' As Trump Clears H200 Sales To Alibaba, TencentSchumer warned Trump's Nvidia China chip plan could threaten US AI dominance and national security, despite Beijing blocking deliveries.
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Stock Market Today: S&P 500, Dow, Nasdaq Futures Gain As Trump Clears NVDA's H200 Sales To China— Cisco Systems, Doximity In Focus (UPDATED)(Editor’s note: The future prices of benchmark tracking ETFs, the headline, the lede and the economic were updated in the story.)
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Peter Navarro Once Slammed Tesla Over China Reliance—Now Xi Jinping Says Beijing Will Open Wider To US Companies Amid Trump VisitTrump and Navarro had previously criticized Tesla for reliance on China-made parts as tariffs dictated U.S. trade policy last year.
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AI Is Becoming Alibaba's New Money Machine: AnalystAlibaba CEO Eddie Wu signals increased AI spending as "full-stack" strategy drives 38% growth in Cloud Intelligence Group. Read more.
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Trump Clears Nvidia H200 Sales To Alibaba, Tencent And 8 Others, But Beijing Halts DeliveriesUS clears Nvidia H200 AI chip sales to Alibaba, Tencent and 8 other firms, but Beijing halts deliveries as Jensen Huang seeks a breakthrough.
▾ 🔗 Overlaps · same entity in both tables
Entries the AI flagged as overlapping between Subsidiaries and Segments. Read both rows together — the subsidiary row shows the one-time deal; the segment row shows the recurring revenue contribution.
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🏢 Riot Games ↔ 🧩 Domestic Games 📊 operational viewRiot Games is a fully-owned subsidiary. Its revenue from China contributes to the 'Domestic Games' segment, while its international revenue contributes to 'International Games'.
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🏢 Supercell ↔ 🧩 International Games 📊 operational viewSupercell is a majority-owned subsidiary. Its operational performance is captured within the 'International Games' segment.
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🏢 Epic Games ↔ 🧩 International Games 📊 operational viewEpic Games is a significant minority stake. Its contribution to Tencent's gaming ecosystem is reflected in the 'International Games' segment.
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🏢 Tencent Music Entertainment (TME) ↔ 🧩 Value Added Services 🟰 same entityTME is a publicly traded subsidiary. Its financial results are consolidated and contribute to the 'Value Added Services' segment, specifically within digital content subscriptions.
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🏢 Tencent Cloud ↔ 🧩 FinTech and Business Services 🟰 same entityTencent Cloud is an internally built subsidiary. Its operations and revenue are a core part of the 'FinTech and Business Services' segment.
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🏢 Weixin / WeChat ↔ 🧩 Value Added Services 🟰 same entityWeixin/WeChat is Tencent's flagship social product. Its various services (messaging, social, mini-programs) contribute significantly to the 'Value Added Services' segment and also indirectly to 'Online Advertising' and 'FinTech and Business Services' through its ecosystem.
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🏢 Tencent Games ↔ 🧩 Domestic Games 📊 operational viewTencent Games is the internal division responsible for self-developed and published games. Its operations are the primary driver for the 'Domestic Games' segment.
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🏢 Tencent Video ↔ 🧩 Value Added Services 📊 operational viewTencent Video is an internally built platform. Its subscription and advertising revenues are part of the 'Value Added Services' segment.
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🏢 DouYu ↔ 🧩 Value Added Services 📊 operational viewDouYu is a significant minority stake. Its live streaming services contribute to the 'Value Added Services' segment.
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🏢 Huya ↔ 🧩 Value Added Services 📊 operational viewHuya is a significant minority stake. Its live streaming services contribute to the 'Value Added Services' segment.
▾ 🧩 Sum of the parts
| Name | Type | % stake | Paid | Annual rev | Now worth | ×% our share | Note |
|---|---|---|---|---|---|---|---|
| Value Added Services ↔ Huya 📈 HUYA $2.92-2.01% · acq. 2018 | 🧩+🏢 merged | 39.0% | $0.5B | $50.0B | $250.0B | $97.5B | Includes online games, social networks (Weixin/QQ), digital content subscriptions (video, music, literature), and live streaming.(market cap) |
| Domestic Games ↔ Tencent Games · acq. 2003 | 🧩+🏢 merged | 100.0% | — | $20.0B | $100.0B | $100.0B | Revenue from games developed and operated in China, including Riot Games' titles in China.(estimate) |
| International Games ↔ Epic Games · acq. 2012 | 🧩+🏢 merged | 40.0% | $0.3B | $10.0B | $50.0B | $20.0B | Revenue from games developed and operated outside China, including Supercell, Miniclip, and Epic Games' contributions.(last private round) |
| FinTech and Business Services ↔ Tencent Cloud · acq. 2013 | 🧩+🏢 merged | 100.0% | — | $30.0B | $150.0B | $150.0B | Includes payment services (WeChat Pay), cloud services (Tencent Cloud), and other enterprise software.(estimate) |
| Online Advertising | 🧩 segment | 100.0% | — | $15.0B | $75.0B | $75.0B | Advertising revenue from social media, media platforms, and utility tools. |
| Other | 🧩 segment | 100.0% | — | $5.0B | $20.0B | $20.0B | Miscellaneous investments and smaller ventures not fitting into core segments. |
| Other | 🧩 segment | 100.0% | — | — | — | — | holdings not assigned to a reported segment |
| Miniclip · acq. 2015 | 🏢 subsidiary | 100.0% | $0.5B | — | $1.5B | $1.5B | Swiss mobile game developer and publisher.(estimate) |
| Riot Games · acq. 2011 | 🏢 subsidiary | 100.0% | $0.4B | — | $20.0B | $20.0B | Developer of League of Legends and Valorant.(estimate) |
| Supercell · acq. 2016 | 🏢 subsidiary | 84.0% | $8.6B | — | $10.0B | $8.4B | Finnish mobile game developer known for Clash of Clans and Brawl Stars.(estimate) |
| Tencent AI Lab · acq. 2016 | 🏢 subsidiary | 100.0% | — | — | $10.0B | $10.0B | Research and development in artificial intelligence.(estimate) |
| Tencent Music Entertainment (TME) 📈 TME $8.47-1.51% · acq. 2016 | 🏢 subsidiary | 53.0% | — | — | $5.0B | $2.7B | Online music entertainment platform in China, spun off from Tencent.(market cap) |
| Tencent Pictures · acq. 2015 | 🏢 subsidiary | 100.0% | — | — | $5.0B | $5.0B | Film production and distribution arm.(estimate) |
| Tencent Video · acq. 2011 | 🏢 subsidiary | 100.0% | — | — | $15.0B | $15.0B | Online video streaming platform in China.(estimate) |
| Weixin / WeChat · acq. 2011 | 🏢 subsidiary | 100.0% | — | — | $200.0B | $200.0B | China's dominant social media and messaging app.(estimate) |
| Activision Blizzard 📈 ATVI · acq. 2007 | 💼 minority stake | 5.0% | — | — | $4.0B | $0.2B | Major video game holding company. Stake largely sold off after Microsoft acquisition.(public market position) |
| Dianping · acq. 2014 | 💼 minority stake | 20.0% | $1.0B | — | $10.0B | $2.0B | Local services and review platform, merged with Meituan.(estimate) |
| Didi Global 📈 DIDIY $3.42-4.47% · acq. 2016 | 💼 minority stake | 6.0% | — | — | $0.5B | $0.0B | Chinese ride-hailing and technology company.(public market position) |
| DouYu 📈 DOYU $4.53-0.22% · acq. 2016 | 💼 minority stake | 37.0% | $0.6B | — | $0.1B | $0.0B | Live streaming platform for games in China.(market cap) |
| FromSoftware · acq. 2022 | 💼 minority stake | 16.0% | $0.3B | — | $0.8B | $0.1B | Japanese video game developer known for Dark Souls and Elden Ring.(last private round) |
| Frontier Developments 📈 FDEV $36.14-1.28% · acq. 2017 | 💼 minority stake | 9.0% | $0.2B | — | $0.1B | $0.0B | British video game developer.(market cap) |
| JD.com 📈 JD $32.01-2.59% · acq. 2014 | 💼 minority stake | 15.0% | $0.2B | — | $4.5B | $0.7B | E-commerce giant in China. Tencent has significantly reduced its stake over time.(market cap) |
| Kakao 📈 035720 · acq. 2012 | 💼 minority stake | 6.7% | — | — | $1.5B | $0.1B | South Korean internet company, operator of KakaoTalk.(market cap) |
| Krafton 📈 259960 · acq. 2017 | 💼 minority stake | 13.5% | $0.5B | — | $3.5B | $0.5B | South Korean video game holding company, developer of PUBG.(market cap) |
| Kuaishou 📈 1024 · acq. 2017 | 💼 minority stake | 17.0% | $2.0B | — | $5.0B | $0.9B | Short-video platform in China.(market cap) |
| Meituan 📈 3690 · acq. 2014 | 💼 minority stake | 17.0% | $4.0B | — | $15.0B | $2.6B | On-demand service platform in China.(market cap) |
| Netmarble 📈 251270 · acq. 2018 | 💼 minority stake | 17.5% | $0.5B | — | $0.8B | $0.1B | South Korean mobile game developer.(market cap) |
| Nio 📈 NIO $6.10-2.40% · acq. 2015 | 💼 minority stake | 9.7% | $0.3B | — | $0.9B | $0.1B | Chinese electric vehicle manufacturer.(market cap) |
| Paradox Interactive 📈 PDX $21.53+0.19% · acq. 2016 | 💼 minority stake | 5.0% | $0.2B | — | $0.9B | $0.0B | Swedish video game publisher and developer.(live market cap) |
| Pinduoduo 📈 PDD $95.83+0.26% · acq. 2018 | 💼 minority stake | 16.0% | $0.2B | — | $28.0B | $4.5B | E-commerce platform in China.(market cap) |
| Roblox 📈 RBLX $42.85-1.99% · acq. 2020 | 💼 minority stake | 1.5% | $0.2B | — | $30.7B | $0.5B | Online gaming platform and game creation system.(live market cap) |
| Sea Limited 📈 SE $88.23-0.11% · acq. 2009 | 💼 minority stake | 18.7% | — | — | $54.1B | $10.1B | Southeast Asian consumer internet company (Garena, Shopee, SeaMoney). Tencent has significantly reduced its stake.(live market cap) |
| Universal Music Group 📈 UMG · acq. 2020 | 💼 minority stake | 10.0% | $3.3B | — | $5.0B | $0.5B | World's largest music company.(market cap) |
| WeBank · acq. 2014 | 💼 minority stake | 30.0% | — | — | $15.0B | $4.5B | China's first privately-owned online bank, backed by Tencent.(estimate) |
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